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Metal is Apple only, so not a good API to start with. If you want explicit from the start - use Vulkan. And if you want to start with OpenGL, at least do it on
by shmerl 8y ago
Metal is Apple only, so not a good API to start with. If you want explicit from the start - use Vulkan. And if you want to start with OpenGL, at least do it on Linux, not on macOS where OpenGL is crippled.
- stabbles 8y agoIn what sense is OpenGL crippled on the mac?
- modeless 8y agoIn the sense that it is frozen at 2010's OpenGL 4.1 (the current version is 4.6 with important updates such as compute shaders and KHR_debug). In fact OpenGL support has recently been officially deprecated by Apple, making the crippling official. It will almost certainly never see another feature update. It's Metal or nothing on Apple platforms for future support.
- shmerl 8y agoApple didn't keep it up to date, so you can't use anything beyond OpenGL 4.1. It's a clear intentional crippling.