3 ms·
Mid-sized game companies have been dying off for over a decade now. Their burn-rate is too high to compete with small shops that churn out casual games and they
by redisman 8y ago
Mid-sized game companies have been dying off for over a decade now. Their burn-rate is too high to compete with small shops that churn out casual games and they don't have enough money to compete with the AAA studios so they die off from one failed game. Just look at Runic for example, great hit game series (Torchlight) wasn't enough to keep them afloat.
- dleslie 8y agoThis is the saddest aspect of the current state of affairs, I think. Mid-sized companies had the talent and the flexibility to deliver some of the most meaningful and memorable experiences. I hope that smaller publishers, like Devolver, fill that niche.