3 ms·
I think its a bit more complex than that, maybe something like if (memory.timestamp < YESTERDAY && memory.significance < 0.1) { delete(memory); } else
by vokep 8y ago
I think its a bit more complex than that, maybe something like
if (memory.timestamp < YESTERDAY && memory.significance < 0.1) {
delete(memory);
} else {
dream_playback(memory).then((score) => {
memory.significance = score;
})
}
- therein 8y agoSo if I understand correctly, you are suggesting that the dream playback is used as a way to determine the significance of a memory?