3 ms·
It's not only a distribution fee. Someone had to develop the frameworks, the APIs, the OS and all the other systems that allows for your App to exist. These thi
by ehsankia 8y ago
It's not only a distribution fee. Someone had to develop the frameworks, the APIs, the OS and all the other systems that allows for your App to exist. These things aren't free and take resources to make and run. We can argue about the exact % but people often take all the work that goes behind the scene for granted. Same for Youtube and any other platform. We're just so used to having it all for free that we forget the sheer amount of work that goes into making and maintaining the platform.
- Operyl 8y agoOk. But that’s also baked into the cost of the device at sale. If we’re talking about the App Store, bandwidth, redistribution, etc that it provides sure. But .. I don’t agree with your listed examples.
- sokoloff 8y agoI disagree. Apple works on its development ecosystem in part because they know doing so drives App Store revenue. It's not like "Oh yeah, we build all these dev tools, documentation, and libraries, but that's only because we sell the hardware. If we shut down the App Store tomorrow, we'd keep making all the dev tools with the same level of investment."
- deleted 8y ago[deleted]
- Wowfunhappy 8y agoI assume this is why there aren't any dev tools, documentation, or libraries available for macOS. Developing for the Mac must be absurdly difficult! Edit: This was sarcasm.
- kalleboo 8y agoAt the same time, without apps, nobody would buy an iPhone. Apple didn't pull Facebooks app from the store because it would have a huge impact on iPhone sales.
- ndnxhs 8y agoSell the development tools then and allow people to make their own. Then the market will quickly work out if its worth it or build an open source version.