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I'd agree that Rust would be a great alternative to C/C++ in performance critical applications. Video games often have direct or indirect access to personal an
by max76 8y ago
I'd agree that Rust would be a great alternative to C/C++ in performance critical applications.
Video games often have direct or indirect access to personal and credit card data. To double the issue of memory safety some popular video games encourage user generated content to be consumed in game. While less critical than an http server I still think it would benefit. Unity runs game logic in managed c#. Opengl is still wirrten in C.