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I would buy much more if I could try for a few days. I don’t understand why they can’t do this. Or better, they can, but don’t want to. This is outright user ho
by maxxxxx 8y ago
I would buy much more if I could try for a few days. I don’t understand why they can’t do this. Or better, they can, but don’t want to. This is outright user hostile.
- reaperducer 8y agoI would buy much more if I could try for a few days. I don’t understand why they can’t do this. Or better, they can, but don’t want to. This is outright user hostile. Talk to your app maker, not Apple. Apple started allowing free trials last year: "Non-subscription apps may offer a free time-based trial period before presenting a full unlock option by setting up a Non-Consumable IAP item at Price Tier 0 that follows the naming convention: “XX-day Trial.” Prior to the start of the trial, your app must clearly identify its duration, the content or services that will no longer be accessible when the trial ends, and any downstream charges the user would need to pay for full functionality." https://developer.apple.com/app-store/review/guidelines/#payments https://developer.apple.com/app-store/review/guidelines/#pay...
- oh_sigh 8y agoThat might negatively affect sales. Many people might want an app for a specific need, and once that need is gone, will never use the app again. Maybe instead of a free trial on a $1 app, it could be something like a 20 cent trial, and if you buy the app, you are credited your 20 cents.
- stanleydrew 8y agoThe developer has control over the pricing model though right? For an app that solves a specific problem one time and then is useless, it would be foolish for a developer to offer a free trial. As far as I know Apple does not force free trials.