3 ms·
Datashader is server-side rendering, and thus not in any way comparable to WebGL in its usage. With Datashader, only the final rendered/rasterized image-like ob
by jbednar 8y ago
Datashader is server-side rendering, and thus not in any way comparable to WebGL in its usage. With Datashader, only the final rendered/rasterized image-like object is sent to the client, which lets it handle arbitrarily large datasets (anything your remote servers can process). With WebGL the dataset is sent to the browser for rendering, which has some advantages but is a very different process than what Datashader does.