2 ms·
Yes, and it's a linear effort that compounds making asset development in particular much more expensive. For instance, if you have 300 major assets in a game, a
by andrewmcwatters 8y ago
Yes, and it's a linear effort that compounds making asset development in particular much more expensive. For instance, if you have 300 major assets in a game, and one of them takes a sizable percentage of time more to create, this compounds for the entire collection of assets, making your development that much more expensive.