4 ms·
This code is... rough? I'm sorry. You're clamping opacity between 0 and 1 and then checking that it's clamped between 0 and 1. Among other issues.
by zzaip 8y ago
This code is... rough? I'm sorry. You're clamping opacity between 0 and 1 and then checking that it's clamped between 0 and 1. Among other issues.