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Even Vulkan compositor wants to compose OpenGL (or other non-Vulkan) clients, so it needs a generic way to work with a cross-API handles to buffers allocated in
by vetinari 8y ago
Even Vulkan compositor wants to compose OpenGL (or other non-Vulkan) clients, so it needs a generic way to work with a cross-API handles to buffers allocated in Video RAM. That's what GBM/EGLstreams/that stalled Nvidia memory manager solve.