3 ms·
I read a bunch of articles on game loops and other more general C++ stuff like design patterns, memory management, etc. It's just knowledge I picked up over the
by babuskov 8y ago
I read a bunch of articles on game loops and other more general C++ stuff like design patterns, memory management, etc. It's just knowledge I picked up over the years while programming general software (mostly desktop applications), so it's hard to pin-point any specific resource.
For some particular game related tasks on top of the base engine, I found https://www.redblobgames.com/ https://www.redblobgames.com/ very useful.