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Mike Acton has some pretty common sense views on this: https://youtu.be/qWJpI2adCcs?t=2796 https://youtu.be/qWJpI2adCcs?t=2796 Basically if your making your ow
by petermcneeley 8y ago
Mike Acton has some pretty common sense views on this:
https://youtu.be/qWJpI2adCcs?t=2796 https://youtu.be/qWJpI2adCcs?t=2796
Basically if your making your own game engine then use the context in which you are working. If you are going to end up with something generic like Unity maybe you should just use something like Unity from the start.