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This would be a cool addon into a Unity C# game, easily spin up some procedural dialog by NPCs, have some rhyming characters, spit out some 'clues' in their rhy
by abledon 8y ago
This would be a cool addon into a Unity C# game, easily spin up some procedural dialog by NPCs, have some rhyming characters, spit out some 'clues' in their rhymes then save those as text variables and store them in the environments puzzle as solution pieces. Kind of dehumanizing though for the game, like sucking out the soul.
- Eli_P 8y agoThat's the way the heart of games like Event[0] or Façade works.