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It'd be really interesting to try that. I think anything organic it'd work well with - people, landscapes, etc. But I've noticed that a lot of the cars that com
by jjcm 8y ago
It'd be really interesting to try that. I think anything organic it'd work well with - people, landscapes, etc. But I've noticed that a lot of the cars that come out of stylegan are pretty abstract - it seems to have trouble with machined objects. Lines don't always line up, which is fine on something organic since there's already an aspect of randomness in our bodies, but on mechanical objects it feels foreign.
Once we open source this I'd be interesting in doing gan placeholders as a service though, completely license free.