4 ms·
> That is a mighty big prediction to just throw around so easily. Do you have any material to back that claim? It's part opinion and part based on progress. Ca
by fizixer 8y ago
> That is a mighty big prediction to just throw around so easily. Do you have any material to back that claim?
It's part opinion and part based on progress. Call it a highly highly educated guess.
I divide the issues related to human-level AI into three categories: Hardware, Algorithm, Biology
1) Hardware: We have the hardware. As the other comments show, the biggest supercomputers are cranking out 1 ExaFlops or more. So I consider it a solved problem.
2) Algorithm: We don't have the algorithm yet but we have made massive gains in the past 5-10 years. 5 years ago, if you asked an ML expert how soon a machine will be able to beat Go champions, and Starcraft 2 champions, they would've said something very similar to what you said: that we don't even know how to tackle this problem, and we might do it in 20 to 40 years. Today both Go and Starcraft are solved problems. Research groups like DeepMind have nothing to do but to work directly towards moving closer and closer to achieving human-level AI.
3) Biology: Even if we are completely stuck at figuring out the algorithm, we have a fallback. We look at biology. Actually it's not even a serial thing. Neuroscientists are already looking at mammalian brains, and trying to reverse engineer it, regardless of what CS/ML/AI folks are doing. We have already mapped the full connectome of the human brain [1]. We know very well how biological neurons work, barring some qualifications regarding quantum behavior. We have already simulated, or in the process of simulating, CNS of a worm [2]. Once we full simulate the brain of a mouse, I don't think we'd be very far from scaling it up.
[1] http://www.humanconnectomeproject.org/ http://www.humanconnectomeproject.org/
[2] http://www.artificialbrains.com/openworm http://www.artificialbrains.com/openworm