2 ms·
Nice summary! You touched on it briefly with real(ish) time uses for comms, but there’s another segment below this with even tighter latency constraints - in ro
by kimburgess 8y ago
Nice summary! You touched on it briefly with real(ish) time uses for comms, but there’s another segment below this with even tighter latency constraints - in room signal transport. This is a world that’s migrated significantly towards to streaming based distribution over the past ~5 years.
Gear in this space has to hit sub-frame latency (best in market at the moment is around 0.02 milliseconds), maintain extremely high signal quality (4K60 4:4:4 or 4:2:0) and provide perfect sync across all decode endpoints.
Due to the these constraints it’s a world that lives exclusively in the dedicated hardware space. Some main players that are worth checking out are SDVoE and their associated implementers, Crestron NVX, SVSI, Atlona Omnistream and Lightware UBEX. Dante have also just released their new board that handles all the sync and transmission but let’s inplementers pick there codec of choice too which should be interesting.
Most gear shipping at the moment uses either JPEG2000 or VC-2 based codecs or hand wavey “proprietary” ones that chip vendors refuse to give info on. There some interesting work being done in the form of the JPEG XS codec too. It provides low latency, but also super low quality loss over multiple encode / decode steps too.
Given some of the engineering constraints, it’s a super interesting area to watch.
- Heff 8y agoKieran Kunhya gave a good talk on related things at Demuxed https://www.youtube.com/watch?v=z1R3QlaaaUA https://www.youtube.com/watch?v=z1R3QlaaaUA