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I do logos sometimes for long-time graphic design clients and friends. A lot of times what they'll do is use an app like this and then send me the results, with
by themodelplumber 8y ago
I do logos sometimes for long-time graphic design clients and friends. A lot of times what they'll do is use an app like this and then send me the results, with a list of things they don't like about it, or a few tweaks they'd like made to the shapes. For example, "this oval shape but in 3D and more classy" or "this font but with these two letters customised like this."
I actually really like this arrangement and have on more than one occasion sent these kinds of links to my clients, with "as a starting point" or similar phrasing. For people with ideas that are not visual yet, it really helps them speak the designer's language, in a small way.
But yeah, I make the same money (rate, I don't really need extra design work) with this arrangement as I do without, and it's more pleasant for the client, and they see the value of my work... It's not bad! Sometimes it's nice to do away with the designer-as-sole-visionary role and more concretely embrace what the owner has to say about their brand. They're usually open to feedback and ideas too, if any.
- BearsAreCool 8y agoCompletely agree with your points. I do graphic design for some friends guilds in a few video games (free labour, I do it for fun) and people are horrible at describing what they want. As such, these days I tend to send a few rough drafts or some sample images other people made to get a feel for what people actually want. This kind of rapid prototyping technology, while not that great for creating a final project, is an excellent tool for aiding in communicating what is wanted, especially if simple enough so that a client can use it.