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Love it! Just a note, it is not actually 3D, it is an isometric representation of a 2d scene, as same as Monument Valley. Game devs call it 2.5D :)
by fatiherikli 8y ago
Love it! Just a note, it is not actually 3D, it is an isometric representation of a 2d scene, as same as Monument Valley. Game devs call it 2.5D :)
- chrisseaton 8y agoWhy doesn't it count as 3D? I seem to be able to move the character in 3 dimensions. Some parts of the floor are higher than others. What else does 3D mean? Could you represent this map using just two components for each point? I don't see how.
- bscphil 8y agoI believe usually "3D" implies that some change of perspective is possible, e.g. by changing the orientation of the camera.
- Someone 8y agoThe libraries that generate(d) such graphics typically only could render such scenes because limiting all edges to the three major axes and discarding perspective (distances on the projection do not get smaller the further the line is from the viewer in the 3D scene) makes it computationally a lot easier to render scenes. To distinguish them from “true 3D” libraries, a name had to be found. 2.5D seemed fitting.
- TOGoS 8y agoIt seems to be a 3D world, projected onto a 2D screen, just like almost every other '3D' game. I think they're nit-picking because they think of isometric projections as being less "3D" than perspective ones.