4 ms·
A few points: I'm not sure what you mean by "Record audio and video", but there is a device access API for webapps to get to webcams, mics, video game controll
by sgrove 16y ago
A few points:
I'm not sure what you mean by "Record audio and video", but there is a device access API for webapps to get to webcams, mics, video game controllers, etc.
Mozilla's audio api also allows Javascript to generate raw audio data, and I expect (well, certainly hope) that this will be adopted by the other browsers as well.
Video overlays - I'm not sure what you meant since there are a few different terms like this. If you mean routing the video data in a certain way, you're right, I don't see that happening. If you mean overlaying one video on top of another (or anything like that), that's already possible - check out http://html5doctor.com/video-canvas-magic/ http://html5doctor.com/video-canvas-magic/
The rest of it you may be right. DRM will have to be browser-specific, and it's likely to fit in at all with an OSS project. Multi-threading seems like it would likely require a change to the Javascript implementations.
- TomOfTTB 16y agoOn the video over lay I actually meant overlaying dynamic text onto video which was wan more of a pain than I ever imagined it could be. As for your other points I don't disagree there are other options from the various browsers (Mozilla being the most aggressive) but they aren't part of the standard and will be browser specific. The beauty of Silverlight is that the plugin works in every browser in the same way.
- tl 16y ago> Multi-threading seems like it would likely require a change to the Javascript implementations. What about Web Workers? http://www.whatwg.org/specs/web-workers/current-work/ http://www.whatwg.org/specs/web-workers/current-work/