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I think that scenario would work out if: - Notch is not too busy. At least not too busy to temporarily shift his focus to supporting an iPhone version. - He
by zach 16y ago
I think that scenario would work out if:
- Notch is not too busy. At least not too busy to temporarily shift his focus to supporting an iPhone version.
- He was disappointed that the game wasn't growing fast enough, not being on the iPhone.
- He's delighted to see other folks cloning his game.
- He doesn't want to wait a few weeks for @minecraftapp to release theirs.
- He's happy to do what he needs to in order to make an international business transaction work out.
- He didn't really have the money or game industry connections to contract with someone to make a really good iPhone version anyway.
So I'm thinking that would require a lot of luck.