4 ms·
The last commit in the Windows-specific code was in May 2017, only a year after Microsoft acquired Xamarin. Perhaps, there wasn't an internal push, by then, to
by renholder 8y ago
The last commit in the Windows-specific code was in May 2017, only a year after Microsoft acquired Xamarin. Perhaps, there wasn't an internal push, by then, to go full-Xamarin for everything?
It looks like the Rome SDK, itself, (for Android and iOS) only went GA two days ago[0]; so the source code in the github repo was probably way ahead of the curve, in terms of what would be supported at GA.
Maybe Xamarin, at the time, wasn't going to be supported but now is?
To allay your fears, here's the Xamarin sample[1] I found.
[0] - https://blogs.windows.com/buildingapps/2019/01/29/announcing-project-rome-sdk-for-android-and-ios-version-1-0/ https://blogs.windows.com/buildingapps/2019/01/29/announcing...
[1] - https://github.com/Microsoft/project-rome/tree/0.8.1/Xamarin https://github.com/Microsoft/project-rome/tree/0.8.1/Xamarin