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GBATemp users have reported that the game gets localized at runtime[1], rather than a a modified ROM. Kind of ingenuous on Nintendo Redmond's part[2]. One woul
by danbolt 8y ago
GBATemp users have reported that the game gets localized at runtime[1], rather than a a modified ROM. Kind of ingenuous on Nintendo Redmond's part[2].
One would likely have to use Dolphin to emulate the Wii emulating the game.[3]
[1] https://gbatemp.net/threads/sin-and- https://gbatemp.net/threads/sin-and-
punishment.183066/
[2] https://en.wikipedia.org/wiki/Nintendo_Software_Technology https://en.wikipedia.org/wiki/Nintendo_Software_Technology
[3] https://wiki.dolphin-emu.org/index.php?title=Sin_%26_Punishment https://wiki.dolphin-emu.org/index.php?title=Sin_%26_Punishm...
- rincebrain 8y agoLord, Nintendo, _why_? That's like killing a fly with a suitcase nuke.
- danbolt 8y agoI can't really speak for the main reason why, but my guess is that it gave Nintendo a level of flexibility with localizing the game without having to set up a Nintendo 64 development environment.