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I have not, but I'm including gltf 2.0 support in an upcoming version, so it should be possible to start exporting visualizations created with rayshader to more
by tylermw 8y ago
I have not, but I'm including gltf 2.0 support in an upcoming version, so it should be possible to start exporting visualizations created with rayshader to more traditional 3D graphics workflows where you could take advantage of those features.