2 ms·
Developer of rayshader here: If you're interested in some of the thought process and details that went into creating and developing the package, I have a series
by tylermw 8y ago
Developer of rayshader here: If you're interested in some of the thought process and details that went into creating and developing the package, I have a series of blog posts detailing them here (in order of appearance):
http://tylermw.com/throwing-shade/ http://tylermw.com/throwing-shade/
HN comments:
https://news.ycombinator.com/item?id=17065264 https://news.ycombinator.com/item?id=17065264
http://www.tylermw.com/making-beautiful-maps/ http://www.tylermw.com/making-beautiful-maps/
HN comments:
https://news.ycombinator.com/item?id=17424061 https://news.ycombinator.com/item?id=17424061
http://www.tylermw.com/3d-maps-with-rayshader/ http://www.tylermw.com/3d-maps-with-rayshader/
HN comments:
https://news.ycombinator.com/item?id=17697046 https://news.ycombinator.com/item?id=17697046
http://www.tylermw.com/3d-printing-rayshader/ http://www.tylermw.com/3d-printing-rayshader/
HN comments:
https://news.ycombinator.com/item?id=17851229 https://news.ycombinator.com/item?id=17851229
http://www.tylermw.com/portrait-mode-data/ http://www.tylermw.com/portrait-mode-data/
HN comments:
https://news.ycombinator.com/item?id=18282640 https://news.ycombinator.com/item?id=18282640