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Smurfs Sneak into Apple's App Store, Rob Parents
- stevenwei 16y agoA massive number of Top Grossing games use this model. Just looking at the Top 20: Tap Zoo, Restaurant Story, FarmVille, Kingdoms at War, Touch Pets Cats, Zombie Farm, We Rule. I suppose there should be a setting (perhaps even the default) that allows parents to always require a password for every in app purchase. Wonder how much it would affect sales... What's funny is I bet that most people who complain about "expensive" (read: more than $5) apps wouldn't blink at spending a bunch of money on virtual coins/berries/gems/stars/whatever.
- slaven 16y agoGood point! I've never seen this model shoot straight into the top spot on grossing list, I guess that's probably because Capcom jacked up prices on their items. I don't think they'll be allowed to continue this, or Apple will have a revolt on their hands.
- cmelbye 16y agoThis has definitely happened before. Last time I checked, almost half of the apps in top grossing were free. You don't think apps should be allowed to price their in-app purchases at whatever they'd like? Really?
- slaven 16y agoWell, when you're targeting children with a $60 upsell then yes, really.
- the_unknown 16y agoI'd love it if we could get a better breakdown of app-types: 1) paid download 2) free-to-download and play 3) free-to-download with in-app purchase This would not only be more reflective of the state of the game but also allow me to make better informed decisions when downloading apps for my child (or myself).
- slaven 16y agoI have some paid apps that also offer in-app purchases so maybe a new flag that lets parents know which apps have in-app purchases? Or at least a way to reset the iTunes password on demand...