3 ms·
In DS2 they released the PC version at 60fps, and consoles at 30. The equipment degradation was based on the number of frames a weapon's hitbox spent overlappin
by charleslmunger 8y ago
In DS2 they released the PC version at 60fps, and consoles at 30. The equipment degradation was based on the number of frames a weapon's hitbox spent overlapping another model (walls, enemies, etc). They patched this pretty quick.