18 ms·
AlphaStar played 11 games. In 10 of those games, it played in a mode where it didn't have to manage the camera, so it didn't have to context-switch between thin
by jimrandomh 8y ago
AlphaStar played 11 games. In 10 of those games, it played in a mode where it didn't have to manage the camera, so it didn't have to context-switch between things going on in different parts of the map, the way a human would. It won all 10 of those games, using a strategy which a human would not have been able to pull off. In the 11th game, it played with the same camera restrictions a human would have. It lost that game.
- deburo 8y agoThe game where Mana won seemed to be primarily because he discovered an exploitable maneuver against the AI.
- cjbprime 8y agoYes, AlphaStar was already up 15 workers -- "build a Phoenix" would have completely shut down the prism and is apparently something that particular agent never learned how to do properly. Camera management isn't part of that equation. Though it is fair to conjecture that Mana may have won the earlier Blink Stalker vs Immortal game, if camera management were required.
- jimrandomh 8y agoDepends. If camera management soaked up a large share of the training capacity of the network, then that might explain why it failed to learn how to handle drop-harrassment.