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I said before, you could just integrate the intelligent micro part of the Ai into the game for humans to control. For game design the problem is, the border to
by posterboy 8y ago
I said before, you could just integrate the intelligent micro part of the Ai into the game for humans to control.
For game design the problem is, the border to macro is not a straight line, but fuzzy, so how far does it go.
For SC2 and this specific bot, the problem isn't there, if the AI merely controls a strategy over hard coded tactics.