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I don't follow gaming balancing too closely, but I (naively) assume there's some reasonable analytical solution to find tuning. Like I would imagine if you're B
by skwb 8y ago
I don't follow gaming balancing too closely, but I (naively) assume there's some reasonable analytical solution to find tuning. Like I would imagine if you're Blizzard and have logs of all the data, you could just regress race attack/defense/movement/etc. stats to find a potential equivalence point.
I suppose there's lots of interactions, but finding "well Zerg beats Protoss X% of the time", you could balance by messing slightly with resources or blanket buff.
- glun 8y agoStarcraft is generally balanced by adjusting the map pool rather than the races.