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I wonder how useful ai will be in balancing games in the future. Games with more than one race and multiple upgrade paths seems like a nightmare to ensure that
by jgrowl 8y ago
I wonder how useful ai will be in balancing games in the future. Games with more than one race and multiple upgrade paths seems like a nightmare to ensure that things are even for players that are equally skilled.
It would be interesting to have a game that would auto-balance itself, especially if you wanted to add extra content without having to worry about throwing everything off.
- forax 8y agoThat's a cool idea but many games already struggle to find a fair balance point at all ranges of human skill, so expanding that range to include AI could just make things more difficult. Maybe there's a way to force the AI to replicate bad players, but I'm not sure what learning objective you would give it to achieve that.
- skwb 8y agoI don't follow gaming balancing too closely, but I (naively) assume there's some reasonable analytical solution to find tuning. Like I would imagine if you're Blizzard and have logs of all the data, you could just regress race attack/defense/movement/etc. stats to find a potential equivalence point. I suppose there's lots of interactions, but finding "well Zerg beats Protoss X% of the time", you could balance by messing slightly with resources or blanket buff.
- glun 8y agoStarcraft is generally balanced by adjusting the map pool rather than the races.
- Etheryte 8y agoI think achieving suboptimal play can be pretty straightforward — keep the parameters the same, but simply limit the amount learning. Some tweaks might be necessary here and there, but as long as you have basic gameplay down but not perfected, it should work pretty well.
- donmatito 8y agoTotal War Warhammer is a very interesting case for that. Many, many races, units, items etc. Much more than Starcraft. And yet the balancing seems quite good! There are obviously tier1, tier2, tier3 races, but even these tiers are disputed and tier1 races rarely win tournaments
- sabas123 8y agoI would argue that without a proper competitive scene (which Total War Warhammer does not have) it is impossible to measure if it is actually balanced or not.