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So all they really proved is computers are faster then humans. I knew that before this started. The Deepmind team knows the challenge isn’t to beat humans at S
by celeritascelery 8y ago
So all they really proved is computers are faster then humans. I knew that before this started.
The Deepmind team knows the challenge isn’t to beat humans at Starcraft. That is trivially easy with the advantages you mentioned. The challenge is to be better at strategy then a human. That is why they tried to add artificial rules to make the AI have similar physical limitations to a human (emulated mouse, rate limited actions, emulated screen and visibility). There have been micro AI bots for years that could out preform any human. They knew they weren’t just trying to build another micro bot, because if they were it wouldn’t be much of an accomplishment.
- CydeWeys 8y ago> The Deepmind team knows the challenge isn’t to beat humans at Starcraft. That is trivially easy with the advantages you mentioned. It's not trivially easy at all. No one had come close before. It took an entire team of ML experts at Google to pull it off. These hard-coded micro bots you're referring to didn't holistically play the entire game and win at it. They're more akin to an aimbot in FPSes, not a self-learning general game-playing AI. This is yet another in a long string of impressive AI achievements being minimized through moving the goalposts. It's facile and it's boring.