4 ms·
I've recently watched a TED talk explaining how human perception has a lag of about a third of a second. Pro players might be better, but after noticing they al
by lrem 8y ago
I've recently watched a TED talk explaining how human perception has a lag of about a third of a second. Pro players might be better, but after noticing they also need to take an action.
- neltnerb 8y agoMy experience is that to beat 300ms requires there to be no conscious thought in the loop. It has to be muscle memory guided by higher level intent. It's like how the gunslinger waiting to shoot hits first, it's reflex instead of decision.
- wnevets 8y agoGetting sub 200ms on something like this benchmark is fairly easy [1]. While waiting for the color to change is different than processing a game like dota2 or sc2 a 200ms limit isn't too unreasonable to me. I would love to see these AIs get handicapped even more like a full second and really force them to out think humans. [1] https://www.humanbenchmark.com/tests/reactiontime https://www.humanbenchmark.com/tests/reactiontime