3 ms·
It's extremely impressive, but at the same time it's still an interesting and fair question to say, "can we make an AI that beats humans while playing in a 'hum
by dilap 8y ago
It's extremely impressive, but at the same time it's still an interesting and fair question to say, "can we make an AI that beats humans while playing in a 'human like' fashion?", or alternatively, could we make an AI that would win if we put it inside a human body and made it play through those physical input restrictions?
(I do agree though that HN is way too negative overall. Partly it's just because, negative comments are more interesting. "Hey, this is cool!" doesn't have too much content. Nitpicks give you something to talk about.)
(Still, I've imagined a site where commenting is explicitly broken into two columns: Positive comments and critical comments. Then you could self-select to bask in the positivity for a bit before diving into the nitpicks.)
- kowdermeister 8y ago> "can we make an AI that beats humans while playing in a 'human like' fashion?" Yes, now. From the article: “I was impressed to see AlphaStar pull off advanced moves and different strategies across almost every game, using a very human style of gameplay I wouldn’t have expected,” he said. “I’ve realised how much my gameplay relies on forcing mistakes and being able to exploit human reactions, so this has put the game in a whole new light for me. We’re all excited to see what comes next.”
- Buttons840 8y agoIt was performing over 1000 pixel perfect (presumably) and meaningful actions a minute during fights. That's super-human.