4 ms·
Unionizing in a non-shitty sector will give the workers a way to help ensure that the sector continues to not be shitty, both by maintaining a baseline for what
by egypturnash 8y ago
Unionizing in a non-shitty sector will give the workers a way to help ensure that the sector continues to not be shitty, both by maintaining a baseline for what a union shop looks like, and by contributing money to politicians who will work to pass laws that help keep the sector free of shittiness.
- oh_sigh 8y agoBut the sector is already doing a good job of being non-shitty without a union. And what about the case where you're in a non-shitty sector, but end up with a shitty union, resulting in a net negative for the employees? Do you just say "Oh well, it was for the greater good. Someone else somewhere has a union which is non-shitty, just in case some day the sector becomes antagonistic with employees"?
- Apocryphon 8y agoIsn’t the whole point of the OP about how shitty the video game sector is
- oh_sigh 8y agoOP is saying that they don't understand why any workers would not unionize, not just workers in the video game industry.
- mac01021 8y agoYou can always unionize later. Ununionizing might be a much bigger challenge.
- chimeracoder 8y ago> You can always unionize later. Ununionizing might be a much bigger challenge. Deauthorization of a union is much more difficult than forming a union in the first place. It is very difficult to obtain sufficient support for deauthorization without the union leadership hearing about it, at which point they can usually find sufficient reason to expel the member from the union. If there is an exclusive contract with the employer (which is usually the case in the US), this may result in the employee's termination. Even if there is enough support for deauthorization to require an election, the NLRB has the authority to overturn the results of the election, and it has historically wielded this power quite generously in favor of the union.