4 ms·
In all of the games Alphastar was slower than TLO in the build order. I agree that TLO could have been faster, but this was definitely not the deciding factor.
by candiodari 8y ago
In all of the games Alphastar was slower than TLO in the build order. I agree that TLO could have been faster, but this was definitely not the deciding factor.
I think the main factor was Alpha* just had incredibly accurate assessment of exactly what part of it's army it needed to defend/attack and was very careful.
- Buttons840 8y agoWhat's AlphaStar's APM. Can it just move every single unit perfectly in a single frame?
- aurelwu 8y agoit's not perfect but definitely superhuman from what I see. These are demonstration matches and afaik they want to tune the "mechanical" abilities of the agents to be somewhat in the realm of the strongest human players but it's not a trivial thing as not every action is equal and just picking a APM number would make the AI way weaker than a human in some areas (splitting marines, building/morphing lots of units ) and way stronger in other areas (multitasking)
- samfriedman 8y agoCommentator just mentioned that the APM they've observed from AlphaStar is comparable to pro players.
- Buttons840 8y agoYeah, in game 4 vs Mana the commentators mentioned there are APM limitations to keep the APM within the realm of human possibility, but the decision making and multitasking are beyond even the best players. "There is not a pro in the world that can control stalkers that way" said Artosis (a commentator).
- nightcracker 8y agoIt really isn't. Human APM is inflated and isn't true APM, humans spam click, repeat actions, make pointless actions a lot, etc. A human can have 300 APM but only make one true action per second. DeepMind never missclicks, doesn't have to move the mouse or fingers, never spamclicks, doesn't make pointless actions, so its APM isn't inflated. I do believe that with this progress AlphaStar with more training could beat humans even with a more realistic APM limit.
- deleted 8y ago[deleted]
- pimmen 8y agoThey gimp the AI to a human level APM because they want to win through superior strategy not through 30 000 APMs.
- pbalau 8y agoThey said the capped the APM, so the game is fair from this point of view. They also said that while the agent can see the entire map, it mostly uses local views of sort. I assume because moving the camera costs actions.
- Veedrac 8y agohttps://youtu.be/cUTMhmVh1qs?t=3218 https://youtu.be/cUTMhmVh1qs?t=3218
- samfriedman 8y agoThe DeepMind folks on stream just mentioned that Alphastar's inference speed is about 50ms from observation to action.