3 ms·
I've heard a number of horror stories about the game dev industry that would be unheard of in the larger tech community. I've always thought this was because th
by giggles_giggles 8y ago
I've heard a number of horror stories about the game dev industry that would be unheard of in the larger tech community. I've always thought this was because there was a less restricted labor supply among game developers. I knew a LOT of guys in University who got into CS because they "wanted to make games." That increases competition for the available positions, which creates unfavorable conditions for the labor pool and an easily exploitable market for employers who know there's always another eager kid lining up to "make games."
- tenaciousDaniel 8y agoYep. Weird that it doesn't restrict the labor pool though. I would love to work in games. But I'm not putting in 80 hour weeks for 75K a year. No thank you.
- NorthOf33rd 8y agoAnd this is almost certainly coming to the rest of the industry- there is currently another front page article about the difficulty of getting into classes/programs because they are so full. https://news.ycombinator.com/item?id=18987996 https://news.ycombinator.com/item?id=18987996
- tenaciousDaniel 8y agoIt definitely hasn't hit the industry yet. I've been trying to recruit mid-level to senior devs throughout the last year - in NYC of all places - and I've had very little luck. We have an amazing in-house recruiter and nearly everyone is thoroughly unqualified. Although, we just took on an intern who absolutely kicks ass, and runs circles around people who've been doing it for 10 years. That kid makes me nervous lol.