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The game is using lower resolution textures on the phone and probably a lot of stuff turned down beyond the settings available in the desktop version Edit: The
by Zekio 8y ago
The game is using lower resolution textures on the phone and probably a lot of stuff turned down beyond the settings available in the desktop version
Edit: The version running on the phone is basically incredibly optimized
- guilamu 8y agoMight be the start of an explanation. It does looks pretty close to me, though: https://www.youtube.com/watch?v=6xRAlPAhHtI https://www.youtube.com/watch?v=6xRAlPAhHtI
- Zekio 8y agoLooks like textures on the Iphone X in that video is at least a quarter of the size, and stuff like grass pops in very close to the character unlike on the PC view
- guilamu 8y agoIt does indeed. But are lower resolution textures enough to explain the fps/resolution/noise/heat differences between the two devices?
- stzup7 8y agoIt's the same reason games run better on console than on a desktop with the same specs. It's not only the textures resolution but heavily optimised code for a specific architecture. Here in this case they're probably leveraging graphic instructions on this phone GPU that don't exist on the Intel integrated GPU
- Geee 8y agoPC seems to push at least double the polygons vs iPhone X. Also, on PC trees are animated, shadows are raytraced, and shaders are more complex. But is this PC version on maximum settings? I tried Fortnite on my 2017 Macbook Pro and it runs so hot it actually crashes.
- nopriorarrests 8y agoI took a screenshot from this video. https://i.imgur.com/z5Tm5zs.jpg https://i.imgur.com/z5Tm5zs.jpg -- compare the quality of render marked with blue rectangles. Especially hand.
- guilamu 8y agoIndeed a big difference. I would gladly accept this kind of graphics for 60 fps on a low end laptop, too bad it's not an option.
- hazz99 8y agoThe reason it looks so similar is likely the art style. Since it's less realistic, they can (probably) lean heavily on good textures and less on high polycount and fancy graphic techniques (realistic shadows, HDR, etc)