4 ms·
> Single unit pullbacks, medivac shuffling, and focus firing, all together, are commonly seen in pro-level matches. The guys are superhumanly insane. The curren
by make3 8y ago
> Single unit pullbacks, medivac shuffling, and focus firing, all together, are commonly seen in pro-level matches. The guys are superhumanly insane. The current pro players can sustain 500 APM during battles. The only reason they don't do this even more is that they are usually fighting on two or three fronts at the same time, while managing base and unit production to the second.
Not to the level AI can do it. Did you see the video where zerglings dodge tank shot splash? a human could never do that
- vvillena 8y agoThat zergling video depends on a zero reaction time, it's true that's an advantage of AI. No matter how high the APM, if the reaction time is high enough, some things just cannot be done. Perfect micro against siege tanks is impossible for humans, because the time between the beginning of the shot and the moment the damage is applied is seen by us as instant. The game features other units where that time is bigger, and pro-level games usually feature perfect micro on those instances (e.g. widow mines, banelings, disruptors, locusts, hellions...)