3 ms·
That’s not the case with RE:DOM, since you have a single update function to make pure updates. I usually create a requestAnimationFrame debounce to have just a
by pkstn 8y ago
That’s not the case with RE:DOM, since you have a single update function to make pure updates.
I usually create a requestAnimationFrame debounce to have just a single render per animation frame.
- anonytrary 8y agoHis point is that writing the single update function becomes complex when you have lots of changes to apply.
- pkstn 8y agoThe beauty is that you know exactly what’s happening and when. Debugging is also way easier without long stack traces. There’s pros and cons in everything.