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If the Witcher 3 team found they actually accessed just over 3GB of memory within a given stream window then yes while its true that it’s all about managing res
by dogma1138 8y ago
If the Witcher 3 team found they actually accessed just over 3GB of memory within a given stream window then yes while its true that it’s all about managing resources this isn’t an issue that requires compromise just yet.
Doom had a similar talk, resource management is a key factor in game development.
GPU compute is a completely different issue.