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I think the easiest way to get started is mapping. This is a very cool map editor for Q1 and Q2: https://github.com/kduske/TrenchBroom https://github.com/kdusk
by openbasic 8y ago
I think the easiest way to get started is mapping. This is a very cool map editor for Q1 and Q2:
https://github.com/kduske/TrenchBroom https://github.com/kduske/TrenchBroom
There's plenty of good content here:
http://forum.tastyspleen.net/quake/index.php?topic=21859.0 http://forum.tastyspleen.net/quake/index.php?topic=21859.0
http://maps.rcmd.org/tutorials/ http://maps.rcmd.org/tutorials/
Map compiling and texture tools are included in the engine code:
https://github.com/klaussilveira/qengine/tree/master/src/tools https://github.com/klaussilveira/qengine/tree/master/src/too...
The Quake community is awesome:
https://quakewiki.org/wiki/Mapping_tutorials https://quakewiki.org/wiki/Mapping_tutorials
https://www.quaddicted.com/forum/ https://www.quaddicted.com/forum/
http://www.celephais.net/board/forum.php http://www.celephais.net/board/forum.php
- crushcrashcrush 8y agoThank you for this!!!