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Of course, in real life, this makes sense. In real life, you only get one life, and fighting is not generally for fun. But in a game, which needs to be fun, thi
by asdfasgasdgasdg 8y ago
Of course, in real life, this makes sense. In real life, you only get one life, and fighting is not generally for fun. But in a game, which needs to be fun, this type of construction is only going to appeal to a narrow slice of the populace. Which is fine! CCP has created something magical for the small subset of gamers who are interested in this kind of experience. But it's not for everyone. In fact, it's not for many people at all.
- Fnoord 8y ago> But in a game, which needs to be fun An assumption. Like RL, a game cannot be fun 100% of the time. MMOs are the Metaverse simulation Neal Stephenson wrote about in Snow Crash.