4 ms·
Hah! This reminded me a bit of when I was working on integration tests for my multiplayer roguelike last year. My problems didn't need cloud computing to solve
by davedx 8y ago
Hah! This reminded me a bit of when I was working on integration tests for my multiplayer roguelike last year. My problems didn't need cloud computing to solve though, just using an explicitly seeded random number generator that was injected into my modules from the tests.