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As someone who's completely unversed in game engines, will this result in better native Linux gaming support? That's honestly all I care about.
by adtac 8y ago
As someone who's completely unversed in game engines, will this result in better native Linux gaming support? That's honestly all I care about.
- tehbeard 8y agoLinux gaming support is really at the mercy of the engine Devs wanting to do it. There isn't enough of a market share for it to be "obviously viable" (i.e. stupid not to do it) last time I looked into the numbers.
- nearbuy 8y agoThere was actually a post about this a few days ago: https://news.ycombinator.com/item?id=18845205 https://news.ycombinator.com/item?id=18845205
- LolNoGenerics 8y agoPlus the mercy of 3d card companies to make their linux driver's suck less.
- Hydraulix989 8y agoBoth Unity and Unreal Engine are multiplatform enough to support compiling a Linux version of your game just by clicking your mouse -- everything just works out-of-the-box with no extra work needed. That's why there have been so many more Linux games on Steam in the last few years than there ever have before (I remember 10 years ago when the iD Software games were pretty much all we Linux gamers had). It's AAA games that use their own engines and developers that are too lazy to click the Compile for Linux button in Unity that are holding us back.
- AnIdiotOnTheNet 8y ago> everything just works out-of-the-box with no extra work needed I would be extremely surprised if that was true for anything other than relatively simple games. No matter what cross-platform abstraction you use, you can never totally get away from dealing with the actual platforms.
- Hydraulix989 8y agoHave you ever used Unity before?
- beerlord 8y agoIt is likely to lead to more developers using Unreal Engine and selling through Epic Games Store, which doesn't support Linux.