3 ms·
I worked there for a bit and as its been a few years since I last swiped my badge in Bellevue, but I think there are a few tidbits I can add. - Independence ha
by _cerv 8y ago
I worked there for a bit and as its been a few years since I last swiped my badge in Bellevue, but I think there are a few tidbits I can add.
- Independence has always been a priority for Bungie, the leaked contract and the relationships with Activision/Blizzard/HalfMoon were always "at most we are peers". Bungie got what they wanted out of this deal, a bit of a mentor relationship with Blizzard and some knowhow on large scale publishing and marketing from Activision. I dont think the endgame was anything less of getting out after Destiny 4+
- Leaving might have to do more with sunsetting and moving on from the Destiny franchise than creative freedom for it. I still have a few friends (Hey guys!) there and there has been a bit of burnout. The community will either reward you with riches and praise for something as simple as a cool looking weapon or dump hate and death threats for what should be a needed stats nerf. So people's eyes started to wander on other things. After the departure of the long time studio head onto his garage game experiment, you saw a lot of exits and shuffling.
- Destiny was slated for 4 milestone releases, each with point releases. This was laid out on a conference whiteboard at one point, where every two years you saw a new Destiny release with a core gameplay mechanic added (dogfighting spaceships in the expanses past Pluto?) and point releases that seem to dance from one race story to another. Something about having your future lined up and being contractually obligated to draw out an already gutted story over 8-10 years can be a bit draining, especially when revenue takes a significant hit after Fortnite and you are still expected to maintain the same AAA dev costs.
- Some of the old timers hate being known as the "Halo" company and departing means that they don't have to just be the "Destiny" company. These designers, from Jason, down to the tester who makes sure you dont get nausea from an ingame fall, care more about the art and experience than the microtransaction potential. They would rather build new IP that sold itself than something that keeps you on the treadmill.
- The culture there was easily the best in the industry for a studio of its size. They put a serious effort to bring everyone to the table, from the Pentathlon and playing some random Wii game with a Senior Executive and getting a bit tipsy, to having lunch and probing questions with Jason as he mowed down a bowl of frozen peaches and quinoa. Bungie did what it could to make you feel like you were a part of the family, even if you didnt work on HaloX or if you were just a Tester, or if you were just a tester. When I was there, I never felt like I was a part of Activision, and from what I gathered in the years since, that hasn't changed much. Artists, designers, and engineers always came before the marketing and profiters.
I know they are building something new, and given the frustrations they had with Activision and the lessons learned on Destiny2, its going to be a piece of fun art.
- shostack 8y agoTotally random, but I'm intrigued by the "frozen peaches and quinoa." What is this exactly? How was it prepared?
- theandrewbailey 8y ago> Leaving might have to do more with sunsetting and moving on from the Destiny franchise than creative freedom for it. I'm tempted to say the same, but they're taking Destiny with them, so someone must have ideas for it. When they left Microsoft, they left Halo. I'm inclined to say that was intentional rather than a mistake (Bungie hasn't been hurting for lack of Halo).
- WorldMaker 8y agoSupposedly, Microsoft would never have let Bungie go if they wanted Halo, too. Microsoft would probably have been more likely to see Bungie shut down entirely than lose the Halo IP. Bungie making sure they always retain ownership of Destiny seems a "lessons learned" adjustment from losing Halo as much as anything. I'm not sure yet if it means they plan to continue Destiny though. The comment above may be correct that Bungie may just want to move on to the next IP.