4 ms·
Unity's response to Improbable’s blog post
- zamadatix 8y agoIf anyone is wondering what Improbable's blog post was https://improbable.io/company/news/2019/01/10/unity-blocks-spatialos https://improbable.io/company/news/2019/01/10/unity-blocks-s...
- robarr 8y agoprevious discussion: https://news.ycombinator.com/item?id=18874400 https://news.ycombinator.com/item?id=18874400
- reitzensteinm 8y agoYou don't have to read past the title to find a lie. Why on earth would Improbable continue to support the infrastructure for a handful of legacy Unity customers? Unity is killing those games, and they know it. Unity Technologies has a history of harming their platform out of greed; it was stuck on an ancient version of Mono for the better part of a decade because they refused to do a deal with Xamarin.
- vectorEQ 8y agoHowever, if a third party service wants to run the Unity Runtime in the cloud with their additional SDK, we consider this a platform. In these cases, we require the service to be an approved Unity platform partner. These partnerships enable broad and robust platform support so developers can be successful. We enter into these partnerships all the time. This kind of partnership is what we have continuously worked towards with Improbable. is Improbable the only 'platform' affected by this change, or are there more 'reasons' (companies?) for what this change was made?
- yAak 8y agoThis is the same kind of stuff Adobe and MS sue companies over — no hosting apps in the cloud without a license that explicitly allows for it. Improbable didn’t want to pay for it, so they ran with the standard licensing hoping to prove out their product before Unity shut them down. Their board of investors were either OK with this, or were kept ignorant. If the conversation started over 2 years ago, it was probably around the time SoftBank was doing due diligence for the $502 mil funding round. https://www.crunchbase.com/organization/improbable#section-funding-rounds https://www.crunchbase.com/organization/improbable#section-f... Gambling on dodging legal issues with someone else’s software is a stupid move, and Improbable’s customers & investors are paying for it.
- dejaime 8y agoLooks like the dispute is over, Unity is doing some damage control. https://www.youtube.com/watch?v=GAvhij2_70Y https://www.youtube.com/watch?v=GAvhij2_70Y