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"SpatialOS is a cloud-based computational platform that lets you use many servers and engines to power a single world. The platform coordinates a swarm of micro
by stcredzero 8y ago
"SpatialOS is a cloud-based computational platform that lets you use many servers and engines to power a single world. The platform coordinates a swarm of micro-services called workers, which overlap and dynamically reorganize to power a huge, seamless world. The platform also lets you handle a huge number of concurrent players across different devices in one world"
I'm planning on releasing something like this, with Unity clients on the roadmap. I've no plans to run headless Unity instances on servers, however. Would Unity make my system "illegal?"
- Kiwikwi 8y ago(Unity employee here) While I can't comment on legal specifics, the controversy is entirely about Improbable's server-side use of Unity, so you should be fine. That said, you can send us an email (with details of your specific situation) on terms@unity3d.com and our team can clarify. (You can also wait and see, as we'll be updating the ToS again, as they're evidently much too vague at the moment...)
- stcredzero 8y agoI was planning to implement automated gameplay video/stream production from recorded server-side player data. However, I was planning on using a Javascript game engine running in Chrome for this, not Unity. I'll keep the terms email address in mind.