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Tom Sweeney, Epic's CEO tweeted about this saying no: https://twitter.com/TimSweeneyEpic/status/1083407460252217346 https://twitter.com/TimSweeneyEpic/status/1
by nacs 8y ago
Tom Sweeney, Epic's CEO tweeted about this saying no:
https://twitter.com/TimSweeneyEpic/status/1083407460252217346 https://twitter.com/TimSweeneyEpic/status/108340746025221734...
Not only that but he points out that they intentionally made Unreal Engine's TOS "perpetual" specifically so they can't change it to do something like Unity has done here.
On top of that, Unreal Engine sourcecode is available to all Engine users on Github unlike Unity.