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> streaming or broadcasting so that any portion of the Unity Software is primarily executed on or simulated by the cloud or a remote server and transmitted over
by hessproject 8y ago
> streaming or broadcasting so that any portion of the Unity Software is primarily executed on or simulated by the cloud or a remote server and transmitted over the Internet or other network to end user devices
I could be wrong, but the "is primarily executed on" bit sounds to me like it is more aimed at preventing creation of a service like geforce now or playstation now where a user plays the game but it is streamed from the remote system where it is actually running