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> comparing GPU to naive implementations (and sometimes, implementations written in dynamic languages) instead of to highly tuned BLAS or MKL implementations I
by twtw 8y ago
> comparing GPU to naive implementations (and sometimes, implementations written in dynamic languages) instead of to highly tuned BLAS or MKL implementations
In your experience, are these comparisons using naive GPU implementations as well? If so, that still seems like a valuable comparison.